![]() Thankfully, the Unplugged version for Quest 2 means everyone can experience the joys and hilarity of bringing back the nefarious products of the RoboReady Corporation. Robo Recall was released on the original Oculus Rift back in 2017 but given the smaller user base, few people could shout about Epic’s frankly incredible first person robo-shooter. You can more about Moss in our announcement article, which includes an interview with one of the game’s main developers.(Image credit: Drifter Entertainment / Epic Games)ĭeveloper: Drifter Entertainment / Epic Games There is enough gameplay diversity to satisfy all types of players and it’s just simple enough, with enough layers of complexity, to scratch that Zelda-like VR itch for the core gaming crowd. Moss is designed to be a game for everybody and from what I’ve seen I couldn’t imagine someone that likes the childlike wonder and beauty of a well-made game not enjoying Quill’s quest. #MOSS VR PHOTO MODE HOW TO#You couldn’t have puzzles like that outside of VR and when I finally figured out how to manipulate the level to my advantage it was an extremely satisfying “A-ha!” moment. I needed to both survey the level by moving my head from side-to-side and leaning around obstacles, as well as pick up a creature and move it across the level using the DualShock’s tracking, while also keeping Quill in place using the left thumbstick. Using the headset and the DualShock 4’s motion tracking, mixed with the actual analog stick movements, things got very complex. The puzzles started out simply with just movable blocks and a few platforms that needed to be aligned, but the demo’s final puzzle really emphasized why VR is so important for this game. She’s quite similar to a re-imagined modern day Mighty Mouse. A major theme in Quill is the sheer sense of scale as everything from small plants, leaves, blocks, and more are all enormous in size when compared to Quill. That includes large blocks, statues, and spinning cylinders. Reaching out with the controller again I could move and interact with objects that glowed as the wisp touched them. The first room I entered had a handful of little scarab-like creatures that I quickly dispatched of, but the rest of my demo was all about puzzles. Moss is designed to be approachable and enjoyable for anyone, which means a balanced approach between exploration, puzzles, and combat. That’s really all there is to the game, but don’t let the seeming simplicity fool you. Using the left stick I can control Quill’s movement and make her attack using a leaf-like gauntlet arm sword, or jump. Quill’s eyes close and she purrs quietly while I stroke her hairs. The developer tells me to reach out and touch her so I guide the wisp over to her head using the controller and hold down R2. As you move between scenes the screen fades out and back in so you don’t get turned around with new camera angles.Īs I look down at the water below I see my reflection in the water, which Quill notices. Instead of being a disembodied floating camera as you are in games like Chronos, you have an actual presence in this world with a stationary camera angle. ![]() Its presence is represented as a white, glowing wisp through the air.Įventually a small mouse that I now recognize as Quill appears and looks up at me. ![]() Since the DualShock 4 is a tracked motion controller I can move it around inside the game space. ![]() Even though this game is coming exclusively to the PlayStation VR (PSVR) the visual fidelity is quite high. #MOSS VR PHOTO MODE FULL#As I flip through the pages, which are essentially the opening credits, I eventually reach a page of the story that illuminates my vision and engulfs me.Īfter the whiteness fades away I’m looking down at a diorama-style level full of incredible detail. Everything begins with you sitting in front of a book that you can reach out and open using the DualShock 4 controller - I just reach out, hold R2, and move the controller to the side as if I am actually turning the page of a book. In Moss, you don’t actually play as the little mouse named Quill instead, you’re the reader of the story. The smart usage of VR starts from the very moment I put on the headset. But after spending some time with the game and talking to the team I couldn’t imagine playing it any other way. At first glance when you watch the announcement trailer (embedded above) you’d be forgiven if you didn’t immediately realize that it was a VR-only title. ![]()
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